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Unity - change API level - Game Development Stack Exchange
Searching Unity Android API Level will lead you to the documentation for Android Player Settings, including: Minimum API Level Minimum Android version (API level) required to run the application.
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unity - What's the difference between FindObjectsByType and ...
When you want to know the rationale for a particular addition to the API, a good place to start is the release notes for the relevant update. I found this just by searching "unity findobjectsbytype": Scripting: Added: New Object.FindObjectsByType() function added as a potentially faster alternative to Object.FindObjectsOfType(). This new function gives users the choice whether or not to ...
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unity - How to fix Gradle errors about API level, androd.enableR8, and ...
In my case the issue was in Target Level API. By default API 34 was set. After changing it to API 33 gradle built my project. Probably the root cause is API 34 in beta at this moment. Hope this will help if you are strugging a whole day like I am.
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Visual Studio Code can't see Unity API?
I followed the official step-by-step "Visual Studio Code and Unity" guide, but it seems I messed up something, because Intellisense doesn't see any Unity related stuff. Like the MonoBehaviour clas...
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get; set;}" in Unity mean? - Game Development Stack Exchange
It is also useful to know how to use properties because they are treated differently from regular fields in reflection, and many tools (Unity included) use reflection to find and identify data associated with your types.
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unity - FindObjectOfType vs FindFirstObjectByType - Game Development ...
Unity has two functions, with seemingly identical purposes, for finding an object by type. Object.FindObjectOfType<T>() which has been around forever. The first active loaded object that ma...
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Unity Editor Api for scriptable object apply on Edit Mode
Now in edit mode i want to test multiple scriptable objects, on the prefab. So suppose we have multiple scriptable of the same type PlayerSettings1, PlayerSettings2, PlayerSettings3, and PlayerSettings4. So how can i create a custom Unity editor, So that when i drag and place the scriptable object, i can visually see the effect on the prefab.
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unity - UnityPlayerActivity.java uses or overrides a deprecated API ...
UnityPlayerActivity.java uses or overrides a deprecated API Ask Question Asked 3 years, 8 months ago Modified 3 years, 8 months ago
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How do I use Android's adaptive icons in Unity?
How can I target API 26+ while utilizing Android's adaptive icons? In your Player Settings under Android on Unity 2018 or higher, there is a spot in the Icon's section to set your icons. You can set Legacy, Round, and Adaptive icons. The Legacy and Round icons are for API 25 and lower. Just add the icon you want, alpha and all, and you're done. The adaptive icons, for API 26+, are a bit more ...
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How to make Unity game moddable with scripting in a friendly way?
A somewhat blunt approach would be to let modders write C# code and then have your game read & compile those scripts, using them as though they were code the game was built with. This has some advantages: Modders can use the existing Unity API, so it's already familiar to many, with extensive documentation and tutorials. It's very fast to get up and running, exposing a very large feature set ...