In 1996, 3-D video games made good. Super Mario 64 and Tomb Raider weren’t alone in the land of three-dimensional games. Sega, Namco, Nintendo, and others had been releasing games made of polygons—the ...
In ten years, the arcades had pushed forward the boundaries of interactive technology more than NASA had achieved in two decades leading up to the moon landing hoax. And the industry had learnt some ...
It wouldn't take too many minutes of perusing the archives here to realize that we're fans of obscure emulation feats, and this one certainly ranks pretty high up there. Apparently, Capcom's CPS-3 ...
How much do you know about the technology behind Street Fighter III? Fair warning: The following is going to be really, incredibly geeky. Those of you with allergies to outdated arcade technology, or ...
Software engineer Fabian Sangrad, who has been researching Capcom's fighting game 'Street Fighter II ' that appeared as an arcade game in 1991, said 'CP System (CPS-1)' used in the arcade version of ...
The MAME guys cracked Capcom’s CPS III encryption about a week ago and have made a startling amount of progress since then. (In fact, I just grabbed a bunch of CPS III dumps from Usenet in preparation ...
Capcom may be famous these days for its gargantuan Resident Evil and Monster Hunter franchises, but it has been one of the industry's key players since the glory days of the 80s, tirelessly pumping ...
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Roughly a decade ago, Capcom released the little known CPS Changer in an attempt to compete with the Neo Geo home arcade system. Only available through mail order, the CPS was unique in that it that ...
Even if you miss out on any patches, you will still be able to play the games. Marvel Vs. Capcom Fighting Collection offers a key feature that just might convince players to seek out the physical ...