Splinter Cell: Chaos Theory represented almost the very best of the graphical technology available at the time, and the team behind it would have been hard-pressed to have pushed it any further.
Speaking with Edge magazine, Hocking didn’t sugarcoat it: “The development on the first game had been very, very difficult.” He added that many of the developers who moved onto Splinter Cell: Chaos ...
All the Latest Game Footage and Images from Tom Clancy's Splinter Cell: Chaos Theory Tom Clancy's Splinter Cell: Chaos Theory is the mobile version of the console game of the same name and the fourth ...
Development of the original Splinter Cell was "very difficult," which led to a completely different approach for Chaos Theory, according to its creative director. Speaking to Edge Magazine, Clint ...
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Splinter Cell - Chaos Theory - Death and Destruction
Step into the shadows with Splinter Cell: Chaos Theory, where stealth meets high-stakes action. Navigate tense missions filled with sabotage, silent takedowns, and explosive consequences as every ...
All the Latest Game Footage and Images from Tom Clancy's Splinter Cell: Chaos Theory You are Sam Fisher, the NSA's most elite black-ops agent. To achieve your mission you will kill from close range, ...
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