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A conflictl within the team responsible for GZDoom, the most important modification for Doom, caused most of the developers to leave and initiate their own project called UZDoom. Its first version has ...
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Doom has a long history of fan-made source ports on PC since the original game’s source code was publicly shared by ID Software in 1997. These ports aim to enhance and preserve the game, making mods ...
The future of GZDoom, the community-updated engine behind many thousands of brilliant Doom mods, is in doubt following a bust-up over the lead developer's use of generative AI to create code. The ...
Drama in open source land, as a major conflict has caused many developers to leave GZDoom behind to fork it into UZDoom. It seems like going forward most people will end up using UZDoom. What actually ...
GZDoom, a source port of the original DOOM and graphics hardware-focused fork of ZDoom, has run into some drama around one of the lead developers, Graf Zahl, whose real name is Christoph Oelckers.
What just happened? GZDoom has long been one of the most popular source ports for playing classic Doom games and their various mods. Its impressive flexibility also supports standalone games that ...
Fallout: Bakersfield is a jaw-dropping fan remake of the original Fallout 1 that was built in Doom’s GZDoom engine. Discover why this mod is making waves and why Bethesda should take notes. The ...
In context: Roughly five years ago, gaming artist Alexander "Red888guns" Berezin shared his vision of Fallout 1 as a first-person shooter (tweet below). Though it was just a simple animated GIF, it ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. After a three-year silence, a developer behind the ambitious Fallout ...